I am looking at the fascinating, hard world of the computer chess programming. This is a resource surely known by all those who share this interest:
I have currently started four projects in four different languages: C, Perl6, GNU AWK (yes!) and Ada (of course). My purpose isn’t to write strong chess engines: it would be a demanding and absorbing aim, and moreover there are many open source chess engines written in several languages (not Perl6 or AWK, though, and just one in Ada, AdaChess); one of the strongest, if not the strongest, is Stockfish. Competing in this serious business would be more than simply hard, and it would be also pointless.
So far the only project that begins to “play” is the one written in Perl6.
Let’s see its first checkmate against itself.